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Sumra
Position: Sound Designer/Technical Sound Designer
Description:
Sumra is a video game project in collaboration with the Savannah College of Art and Design Gaming Department. This game follows the story of a villager trying to return the summer to their village finding the summer goddess.
Contributions:
- Composer for Tunnel Sequence Music
- Collaborated with other composers on musical aesthetic and transitions from Tunnel to Museum.
- Sound designed tunnel experience, doors, elevators, animals.
- Integrated/Implemented sounds in Unreal Engine and FMOD Studio
- Collaborated with directors on vision and iterative feedback.
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