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Sumra

Position:  Sound Designer/Technical Sound Designer

Description:

Sumra is a video game project in collaboration with the Savannah College of Art and Design Gaming Department. This game follows the story of a villager trying to return the summer to their village finding the summer goddess.

Contributions:​

- Composer for Tunnel Sequence Music

- Collaborated with other composers on musical aesthetic and transitions from Tunnel to Museum.

- Sound designed tunnel experience, doors, elevators, animals.

- Integrated/Implemented sounds in Unreal Engine and FMOD Studio

- Collaborated with directors on vision and iterative feedback.

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